
Whether it be
a 360˚ brand activation or
fully immersive VR experience
we can help.
The Holy City
For thousands of years Jerusalem has captured our hearts and souls with its indescribable magnetism.
The Holy City is an innovative immersive and gamified VR experience of one of the world’s spiritual epicenters. The project reflects an innovation mindset, harnessing cutting edge technology and creating a platform that carries a unique opportunity to understand a new perspective.

VR / Interactive Documentary
Sharkwater VR
Since the release of the first Sharkwater in 2007, filmmaker and biologist Rob Stewart has been trying to change our perception of sharks. His belief that if people could see sharks through his eyes, understanding their magnificence and importance – people would fight for their protection.
Sharkwater VR is a groundbreaking multi-platform companion piece to the feature-length film, pushing the boundaries what interactive documentary filmmaking can be.

VR / Escape Room
Golden Glove VR
Attempt to escape the wrath of Fritz Honka from within photo-realistic recreations of environments pulled directly from the film. Using cutting edge scanning technology, actual sets and props are brought into the virtual realm, allowing the user to interact and explore.
Enter the nightmare world of one of Hamburg’s most infamous serial killers, Fritz Honka; in this virtual reality experience in support of the new film by Fatih Akin, Der Goldene Handschuh.

VR / Film Series
Lightcatcher
Lightcatcher is an odyssey that revolves around the earth and its people in the year 2150. This 4-part 3D virtual reality adventure showcases the fragile beauty of this planet, and a people’s choice to stay, or leave it behind. Some have chosen to travel up and others down, but the surface of earth is no longer ours.

VR / Virtual Dispensary
Weed VR
WeedVR is a platform for exploring, comparing, and purchasing strains. Using VR hand controllers, the user can browse, pick up, and explore a 3D library of products with easy access to strain information and customer reviews. The virtual environment can be customized to fit any brick and mortar or online brand depending on the application. Options to integrate gamified elements, exclusive offers, reward programs, and additional 360 or promotional content will give online retailers a competitive edge.

VR / Interactive Documentary
VICE: Living with Jaguars
Living with Jaguars is a VR documentary that lets the viewer travel deep into the Brazilian Pantanal to witness the tension surrounding one of the most critical species in South America: the jaguar. We explore the historical conflicts between cattle ranchers and these elusive cats, as well as the emergence of an ecotourism industry that is only possible because of recent jaguar conservation.

VR / Interactive Experience
Kuso VR
KUSO VR is an interactive room-scale phantasmagoric experience bringing the world of Kuso into the virtual realm. An assortment of mind-bending vignettes will assault the senses. Flip through the channels of Kuso’s visceral reality and enter the darkest depths of FlyLo’s mind. The Kuso disease will infect the viewer, causing increasingly more intense and shocking hallucinations as it contaminates your virtual body. The iconic George Clinton narrates the immersive experience, guiding the viewer around the dark corners in the gruesome world of KUSO.

VR / Short Film
Elevate The Everyday
Elevate the Everyday blends video game visuals with live performances to create an artful virtual reality experience that puts the viewer through the emotions of driving. This transformative immersive project takes you from a busy, hyper-real world into a quiet serene surreal dreamscape to experience driving the unimaginable, distorting reality in a beautiful way.

VR / Interactive Documentary
VICE: Cut-Off
In this VICE exclusive immersive 360 ̊ documentary, Canada’s Prime Minister, Justin Trudeau, spends a full-day in a remote reserve community. From sacred lands and burial grounds to muddy roads and burned out houses- what will locals show and tell Canada’s Prime Minister? And how can the humour, spirit and determination of a young generation guide a path to reconciliation?

AR / Hologram
VICE: Eric Andre Hologram
Occupied worked in collaboration with VICE and Adult Swim star, Eric Andre, to project a holographic live Performance between Toronto and Los Angeles. The success of this performance showed us that interactive holographic technologies are the way of the future.

VR / Video Game
Technolust
In the early part of the 21st century, the corporations took control. They bought our politicians. They took our intellectual property. They sold our world. Some have started to resist. The hackers, the pirates and the phreaks. Join the resistance and fight to set the truth free. Technolust is a Virtual Reality Adventure set in a near-future Cyberpunk world. Created exclusively for VR, the game takes advantage of cutting edge technology and strives to be the best immersive experience available in an open world format.

Transmedia / Film / VR
Body·Mind·Change
Body·Mind·Change·Redux follows the activities of BMC Labs, a fictional biotech firm partnering with Cronenberg to develop biotech implants inspired by the intellectual property found in his films. The player’s emotional journey is anchored in the central conceit of Body·Mind·Change·Redux – a personal call to action from Cronenberg to help BMC Labs create the next generation recommendation engine, called Personal-On-Demand (POD).
